A photo showing Jay, James and Jae recording this episode on SquadCast

OnLive: A Cloud to the Past

Cloud Gaming is something many of us have probably heard about or toyed with. But, have you ever heard about OnLive? Jae and James talk with Jay and Omega of Thoughtable Network about a storm in the history of Cloud Gaming and how that might portend the future of this innovative gaming delivery method.
RSSApple PodcastsGoogle PodcastsOvercastGoodpodsPocketCastsSpotifyPandoraAmazon MusiciHeartRadio

Show Notes

Cloud Gaming is something you might have heard about; you may have even used a service like GeForce NOW, Xbox Cloud Gaming or even the recently departed Google Stadia.

Jae and James sat down with Jay Hamilton and Omega of Thoughtable Network to talk about OnLive and also the modern cloud gaming services. OnLive is the technology that PlayStation Now is built on and understanding the past is important to understanding the present. We wanted to look at the past to learn how it may portend to the future of cloud gaming.

Have you used OnLive? Have you used a Cloud Gaming service? What is your experience? We’d love to hear from you, so please send us a note to [email protected], or why not come join the discussion on our Discord server.

If you liked this episode or any of our content, we’d greatly appreciate any little bit of support you can throw our way over at our Ko-Fi page.

Affiliate Promotion

Interested in launching your own cloud gaming service or any type of online service? Then you need an amazing hosting platform like Linode by Akamai. If you want great pricing with fantastic customer support for all your Linux based cloud computing needs, you can get $100 of free credit with Linode, cloud computing by Akamai, when you sign up here.

Chapter Times

  1. 00:00:04: Introductions
  2. 00:04:20: Remembering OnLive
  3. 00:16:37: The State of Cloud Gaming
  4. 00:31:51: The Key to Cloud Gaming
  5. 00:48:27: Cloud Hesitancy
  6. 01:02:52: Wrapping Up

Credits

Intro and outro theme: Ace of Clubs by RoccoW

We'd love to hear your thoughts...

This site uses Akismet to reduce spam. Learn how your comment data is processed.

LinkedIn
Pinterest
Email
Reddit
Pocket

check out some more episodes

James, Jon, and Jae recording this episode.

Build-A-Browser

James and Jae are joined by Jon von Tetzchner, the CEO of Vivaldi. Jon shares his experience with building two different browsers, the early days of the browser-scape, and why we need to regulate or flat out ban the increasing profiling of users on the web.

View Episode
A photo of Stu Ashby, James, and Phil Ashby recording this episode.

Playing with Wires

James is joined by Phil and Stu Ashby, twin retired hacker types who were instrumental in the creation of a truly interesting online gaming service from the ’90s that worked through dial-up modems whilst keeping latency relatively low, even by today’s standards.

View Episode
An image showing the Crossed Wires podcast logo, with a sound wave design at the bottom.

Why Not Blind Accessibility?

Accessibility is something we’re very passionate about here, after all both James and Jae have their own challenges. So, it was an absolute pleasure to chat with Brandon Cole (aka SuperBlindMan) to chat all about how video games can be accessible to those with a wide range of vision issues.

View Episode